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Goblins, those filthy creatures.It is hard to find a fantasy game without goblins, they're one of the most common monsters. Goblins are weak one by one, but can be a threat in larger numbers.
Features:
Fully rigged, textured and animated.
2 color options, hair and no hair options.
Polygon count:
Goblin: 4872 triangles
Weapon: 560 triangles
Textures: 2048x2048 2 diffuse map (32bit alpha), normal map, specular map
Animations:
walk
run
stand
idle
attack 1
attack 2
attack 3
hit 1
hit 2
death 1
death 2