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Features

Formats included:

Description

Merc rangers construction kit.

Guns: AK47, M16, MP5K, MK11 sniper rifle, M9 pistol,  knife.
10 heads  x 10 textures
5  bodies  x 10 textures
5  pants  x 10 textures
5  shoes x 1 texture
5  hands  x 1 texture
1 ammunition set - 5 variations x 10 textures
Model with all the parts is delivered in a single file which are easily switched/managed within a 3D engine. 

Unity 3d Demo.

Average triangles count for a fully equipped soldier ~ 5500
 
102 animations:
0 - 5 loop Tpose
10 - 210 loop Idle_01
215 - 315 loop Idle_02
320 - 520 loop Idle_03
525 - 775 loop Idle_04
780 - 960 loop Idle_05
965 - 1035 loop Idle_06
1040 - 1110 loop squat_idle_01
1115 - 1195 loop squat_idle_02
1200 - 1260 loop squat_walk_01
1265 - 1325 loop squat_walk_02
1330 - 1390 loop squat_fw_right
1395 - 1455 loop squat_righ
1460 - 1520 loop squat_bc_right
1525 - 1585 loop squat_back
1590 - 1650 loop squat_bc_left
1657 - 1717 loop squat_left
1720 - 1780 loop squat_fw_left
1785 - 1845 loop squat_walk_shoot
1850 - 1950 loop crouch_idle
1955 - 2005 loop crouch_walk_01
2010 - 2060 loop crouch_walk_02
2065 - 2115 loop crouch_fw_right
2120 - 2170 loop crouch_righ
2175 - 2225 loop crouch_bc_right
2230 - 2280 loop crouch_back
2285 - 2335 loop crouch_bc_left
2340 - 2390 loop crouch_left
2395 - 2445 loop crouch_fw_left
2450 - 2500 loop crouch_shooting
2505 - 2535 loop walk_01
2536 - 2565 loop walk_shooting
2570 - 2600 loop walk_fw_right
2605 - 2635 loop walk_righ
2640 - 2670 loop walk_bc_right
2675 - 2705 loop walk_back
2710 - 2740 loop walk_bc_left
2745 - 2775 loop walk_left
2780 - 2810 loop walk_fw_left
2815 - 2845 loop walk_02
2847 - 2877 loop walk_03
2880 - 2895 loop run_01
2900 - 2920 loop run_02
2925 - 2945 loop run_fw_right
2950 - 2970 loop run_righ
2975 - 2995 loop run_bc_right
3000 - 3020 loop run_back
3025 - 3045 loop run_bc_left
3050 - 3070 loop run_left
3075 - 3095 loop run_fw_left
3100 - 3120 loop run_shooting
3121 - 3155 loop run_jump
3215 - 3235 loop run_03
3236 - 3259 loop run_stop
3260 - 3270 loop jump_start
3270 - 3300 loop jump_loop
3300 - 3315 loop jump_end
3320 - 3350 loop turn_right
3355 - 3385 loop turn_left
3390 - 3410 loop hit_01
3410 - 3430 loop hit_02
3430 - 3450 loop hit_03
3455 - 3480 loop melee_01
3480 - 3505 loop melee_02
3505 - 3525 loop firing_01_standing
3525 - 3535 loop firing_02_standing
3535 - 3545 loop firing_03_standing
3550 - 3570 loop firing_01_squat
3570 - 3580 loop firing_02_squat
3580 - 3590 loop firing_03_squat
3655 - 3720 loop reload_rifle
3720 - 3825 loop un-jam
3835 - 3905 loop throw_grenade_01
3905 - 3945 loop throw_grenade_02
3945 - 3990 loop death_01
3995 - 4040 loop death_02
4045 - 4095 loop death_03
4100 - 4180 loop working_01
4180 - 4260 loop working_02
4265 - 4275 loop sit_down
4275 - 4375 loop sit_idle
4375 - 4385 loop sit_down
4385 - 4410 loop change_weapon
4410 - 4450 loop lie_down
3600 - 3630 loop down_idle
4450 - 4470 loop down_firing_01
3630 - 3640 loop down_firing_02
3640 - 3650 loop down_firing_03
4470 - 4520 loop down_move
4521 - 4570 loop down_roll_right
4571 - 4620 loop down_roll_left
4621 - 4670 loop down_move_back
4671 - 4705 loop stand_up
4715 - 4755 loop swim
4760 - 4800 loop climb_up
4801 - 4840 loop climb_down
4850 - 4950 loop firing_pistol_idle
4950 - 4970 loop firing_pistol_01
4970 - 4985 loop firing_pistol_02
4990 - 5030 loop knife_attack_idle
5030 - 5050 loop knife_attack_01
5050 - 5110 loop knife_attack_02